Name: Rob Kavanagh
Title: Managing Director / Designer / Artist
Bio: Rob is an extremely motivated and talented 3D artist and designer with skills specialising in 3ds max, Photoshop and sculpture packages like Mudbox and Zbrush. Finding new ways to showcase work and look at things are his true specialities that he brings to a team. Enjoying everything games has given him a real passion for creating games and playing them in every shape and form.
He loves coffee, computer games, camping and Fire spinning!? If you haven't seen this slender before you need to Google it. If you can't find him sat working at a desk the best place to start is outside in the sunshine somewhere doing something cool.
Other World Art is about creating specialised art for individuals and companies in the cyber-world. We provide Concept Investigation and Analysis Techniques to determine an artistic route to Digital Media. Applications include creation and creativity beyond thought where a computer is used to facilitate another world to truly feel alive.
Creating visually stunning, immersive games is an art that takes a tremendous amount of skill and talent. Our Other World Art team is responsible for creating the visual elements of a game, such as characters, scenery, objects, vehicles, surface textures, clothing, and even user interface components. We bring the game to life with Animation, Lighting and Visual Effects and draw the gamer into an immersive experience where they can suspend disbelief and emotionally connect with the game and enjoy the ride into other worlds. Some games go for a look that’s as realistic as possible, while others aim for a more stylized or fantasy look. In the end, the look of a game is one of the most significant factors contributing to the overall success of the game. We work closely with our clients to bring your ideas to life.
The design of a character is vital to the overall creation of a game. Our team of Character Artists can work on anything from a cute cartoony style character to more photorealistic character models. Regardless of the style, it's important for all of our characters to be emotionally believable. They must be characters that draw gamers and clients into the action or story of the game or animation.
Other World Art offers skills and capabilities in:
Game development modelling and texturing characters, creatures and objects
Strong organic modelling skills using 3ds Max, Mudbox, Zbrush and Photoshop, including a broad range of more specialist 3D and 2D programs
Creative drawing skills (light, form, shadow, colour)
Extensive capabilities around human and creature anatomy and form
Texturing skills (including photographic manipulation, texturing, and colour correction)
Organizational and strategic planning skills (business case, goal setting, working towards milestones, agile project delivery utilising SCRUM, etc.)
Mentoring and knowledge transfer to other modellers and teams, to support and accelerate large-scale projects
We can cover and provide expertise and experience at all levels of 3D animation and character design for all manner of digital media and assets, across a wide range of media and platforms, games consoles, mobile and social media.
We are a fully Integrated Cyber Character Communication firm specializing in a vast variety of 3D services, that includes Branding, Print, Web, Multimedia, Animation, Illustrations, Packaging and Art Direction. We are a one stop shop for all your Character Design and Development needs, utilising advance agile project management methodologies.
Other World Art brings together great teams with:
Creative energy and team-oriented attitude.
Excellent interpersonal & communication skills
Clear goal orientation with rapid iterative deliverables
Fast feedback loops, so that requirements evolve more quickly
If there is a particular service that you require, which is not listed, please give us a call; we can discuss your requirements and advise accordingly. If you have any questions please feel free to contact us.