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Modular Character Design

This is a project set up to explore how a modular character system would work. By creating a base set of assets a wide range of characters can be created by mixing and matching each of the assets together to create unique characters. This is just a small collection of assets with 33 starting assets a vast army of creations can be crafted each with differences to how they look. In the future this will project will be extended into a 3D asset creation pipeline with randomised asset assignment to each character to create a varied range of enemies or NPC characters.